Metro Exodus Walkthrough: Autumn
Compared to the last, summer time, the mood on the Aurora along with the weather outside changed drastically: instead of hope for the new life and joy of making new alliances — despondency and grim determination, instead of sunny landscapes — cold winds and first snow.
Artyom wakes up next to his wife — due to her illness, their compartment was turned into a hospital ward. Anna will tell about her desire to reach the ocean and the uncertainty that in her current condition she will be able to achieve this goal. In the end, Katya will come and gently chase away the hero — her patient needs to rest.
At the exit from the compartment, Krest will approach the protagonist — Miller convenes a meeting in the driver’s cabin. You don’t really have anywhere else to go now — Tokarev, tinkering with Tikhar, has blocked the way to the workbench and cistern. In the meantime, Alyosha is enjoying himself in the bar — with or without a wheelchair (depends on the ending of the last chapter).
Proceed to the locomotive, where your comrades are already discussing the situation. Judging by the radiation maps, the situation in Novosibirsk, where the Aurora is rushing, to put it mildly, is awful. Twenty-year-old snapshots indicate that the contamination levels are through the roof.
Colonel Miller will take a willful decision to go with Artyom for medicine, as the patient’s relatives and indirect perpetrators of everything that happened. Anna's husband pulled everyone out of Moscow, and his father made her believe in non-existent invaders.
The rest part of the crew, eager to help, will not be idle either — there is a railway museum in Novosibirsk, where, according to Yermak, should probably be a snowplow for the Aurora. A very useful thing during the cold season.
At the end of the briefing, you can return to the bar, where the table with Artyom's journal is now available, and proceed to the workbench, opposite to which lies Katya’s note. Tokarev sits next to the bed — he has something to tell the protagonist about the situation.
Krest will sit down in the workshop next to his railcar sooner or later — if you stay with him for a smoke, the mechanic will give his opinion about the minor characters of this story (Duke, Damir, Alyosha). When you are ready, return to the driver’s cabin and use the map to go to the Dead City.